Makerdays September 2016
A few weeks ago I joined my Polymorph colleagues for our regularly irregular, all-hands Makerdays — two days of fun, hacking, sharing, learning. It’s certainly irregular that I am able to attend: I am one of the more remote workers (though far from the most distant from the company’s Stellenbosch office) but it was travel […]
Gesture controlled Tetris for Android: A Makerday project
I was looking for a Makerday project that would be both easy enough to be completed to a reasonable level in two days, as well as something that I would find interesting. I have always had a bit of a fascination with Tetris – my first attempt at coding it had been in Delphi a […]