0 to MVP at Cape Town’s UX Conference
The third annual User Experience conference in Cape Town was held from the 7th to the 9th of November. I’ve attended every year and enjoyed the opportunity to exchange ideas and network with my peers. This is incredibly valuable: it can be hard to find time to engage in discussions outside of normal projects and […]
SA’s first Free Innovation movement aims to solve Stellenbosch traffic congestion
As South Africa celebrated National Transport Month throughout October, a community of innovators, technologists and free thinkers came together to help solve one of Stellenbosch – and South Africa’s – most pervasive problems: traffic congestion. Free Innovation is a community of innovators based in Stellenbosch consisting of designers, developers, technologists, engineers and free thinkers with the […]
Gesture controlled Tetris for Android: A Makerday project
I was looking for a Makerday project that would be both easy enough to be completed to a reasonable level in two days, as well as something that I would find interesting. I have always had a bit of a fascination with Tetris – my first attempt at coding it had been in Delphi a […]
What is IoT?
At Polymorph we work on innovative products all the time. One of the growth areas in Technology at the moment is the Internet of Things (IoT). What is the IoT? Rather than tell you, I have decided to show you. To do that, I connected my Garage Door Openers to the internet. That means I […]
Applying Agile remotely
Our enthusiastic team of Agile managers are out to debunk the myth of the god-like powers of post-it notes and index cards. In preparation for submitting a talk for the annual Scrum Gathering in South Africa in November, they are talking at two SUGSA meetups, the first happening in Cape Town on 4 August followed […]
Introducing #morphbites
The idea is to share short sound bites about all the interesting happenings in the dev, design and process world that we function in. Individuals grab one of our Slack channels and give a 5 minute run down of 2 or more highlights from that channel. We find these rapid info-sharing sessions a great way […]
Stepping up our Product Development process
Testing new software with real users during an iterative development process is a good idea. In fact, stated like that it seems pretty obvious… but being an obviously good idea does not make a thing easy to do. In 2016, we embarked on the journey to create better usability testing capability in Polymorph. So in […]
Mastering Teams & Debugging Team Toxins
In his book “Drive”, Dan Pink suggests that Mastery is one of the three elements — along with Autonomy and Purpose — that compels us to do what we do. Mastery allows us to move from simply complying to a set of “rules” and “musts” to engaging in the functions that comprise our vocation. “The […]
Making software that actually gets used
Design is all about the search for form. For software, this means answering questions like “What should this software look like?” and “What interactions should be allowed?”. At my previous company, the products we developed were all server-side backend type software that talks to machines – of course there is always a human user somewhere […]
Unlikely Heroes – Imagine
Scrum Gathering 2015 – South Africa Unlikely Heroes – Imagine ← You are Here Unlikely Heroes – Empower Unlikely Heroes – Mastery As with the other two streams, there are 7 talk slots to write about, how do I even begin?! The solution of course, is to be picky. So I’ll start with […]