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Conversation all the way down: The common thread in UX
In the world of User Experience (UX), there’s a hidden thread that weaves through every aspect of our work. It’s not about pixels, wireframes, or ...
In the world of User Experience (UX), there’s a hidden thread that weaves through every aspect of our work. It’s not about pixels, wireframes, …
Sustaining user engagement for your custom software or mobile app can be a game-changer (pun intended!). By skillfully integrating game elements, Product Teams are …
In today’s rapidly evolving innovation landscape, transforming ideas into successful products requires a well-defined validation and software development process. We are continuously crafting our …
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What does IoT or Internet of Things mean in 2017?
I was recently asked what are the top three industries that South African development and design companies do exceptionally well in. I answered that, in ...
Align your Minimum Viable Product (MVP) to become a Minimum Viable Experience (MVE)
Some claim that Minimum Viable Experience (MVE) replaces or supersedes Minimum Viable Product (MVP). While this might be true for some cases, we find that ...
10 Steps to follow when creating a product development plan
Once you have started product development, keep the following ten practical steps in mind to help you ensure an actionable roadmap. What is your goal? ...
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Gesture controlled Tetris for Android: A Makerday project
I was looking for a Makerday project that would be both easy enough to be completed to a reasonable level in two days, as well ...
Building Soaring Coach: a Makerday project
Soaring Coach is a piece of software I’m developing during Makerdays (our quarterly innovation time) at Polymorph. It aims to help newer pilots develop the ...